➑️FillerUI

ready-made filler UI logic that supports Image, Slider, SlicedImage

API

public Ease ChangeEase = Ease.InOutSine;

public void Init(float fillAmount);

public virtual void Show();
public virtual void Hide();

public virtual void ChangeFill(float fillAmount);
public virtual Tween ChangeFill(float fillAmount, float changeTime = 0f);
public virtual void StopFillChange(bool reachTarget);

How to use

To change fill -> call ChangeFill function. If you want to setup bar -> call Init() with fill amount parameter.

How FillerUI looks in the inspector

Filler is drop down logic (ImageFiller/SlicedImageFiller/SliderFiller).

Example can be found here: Assets\_Examples\Ready Scripts\BarUI and TextValueUpdater.scene

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